VR Features
Nvidia 8800 GTS 512MB Review - The Essence of 128 Shader Processors
Gaming Performance.
Written by Firefox and filed under Reviews > GPUs & Graphic Cards
Published on December 11, 2007, 5:42 pm
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Slashdot Most of us don't play 3DMark so lets look at actual gaming performance.
Benchmarks are run 3 times and the average taken to minimise errors.
Crysis GPU Tests
Crysis was benchmarked at 1920x1200 and 2560x1600 at medium settings.

The difference in Crysis at 1920 x 1200 is negligible between the cards.

At 2560x1600, we can see how the additional 16 SP's on the 8800GTS deliver 16.7% additional performance.
Unreal Tournament 3

In Unreal Tournament 3, the 8800GTS starts to pull away with a 11.8% lead at the lower resolution of 1920x1200.

At 2560x1600, the story repeats again.
World in Conflict
World in Conflict was run at High settings. After all, what good is a high end card without eye-candy?


The 88000GTS takes a disgusting 50% lead in World in Conflict at both resolutions!
Enemy Territory: Quake Wars
Rather than to bore your to death with DirectX performance, we used ET: QW to show the performance differences in OpenGL games.


Just like in DirectX games, the 8800GTS easily takes a 10.8% lead in Enemy Territory: Quake Wars.


