VR Features
AMD Radeon HD3850 and HD3870 - AMD's salvation?
DX10 Test - World in Conflict
Written by Firefox and filed under Reviews > GPUs & Graphic Cards
Published on November 15, 2007, 12:01 pm
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Slashdot World in Conflict is one of the newest kids on the block in the RTS genre , but certainly not lacking in strength. It's creator - Massive entertainment - has made use of DX10 to implement many graphical enhancements to make World in Conflict a stunningly beautiful game. Soft particles, "God-ray" effects, and real-time clouds are but some of the graphical advantages of DX10 you'll see when you pair a Geforce 8 series card with Windows Vista. Experience the full intensity of modern world combat - in the harsh realism of the Cold War era.
Fully navigable user interfaces ensure maximum exposure for players in World in Conflict. Players get to choose one of four types - Infantry , Armour, Air or Artillery - for mastery of the battlefield. Online multiplayer mayhem includes up to 16 players - each managing their own type of battle group - in co-operative team-based games !

The settings we ran the game at

More settings


Some nice DX10 screenies

HDR Smoke!


The HD3870 reign against the HD2900XT at both resolutions in WIC, but still trails the 8800GT by 3fps in both resolution respectively.


